Tasks
Troop Training
Train a mix of troop types, walking to each building itself.
Troop Training keeps training troops toward the counts you set, across any mix of troop types in one run. For each batch it walks the in-city map to that type's training building, opens and verifies its Train window, and trains the tier.
Train plan
Turn on each troop type's crest, tap tiers to drop them into one shared pool, and drag rows to reorder — pool order is train order (top first). Each row carries a count; per-unit costs come from your Troops data.
Track progress
On = bank progress across runs, so a resumed run trains only what's left and a tier already at its target is skipped; off = train the full count every run. Reset progress clears the bank.
How it runs
- For each row it navigates to that type's building — Barracks (Ground), Stable (Mounted), Archer Camp (Ranged), Siege Workshop (Siege) — via the City Mapper, so map and calibrate each type you train.
- It reads the game's train slider automatically and trains the tier up to your count, or until resources or speedups run out.
- A type whose building can't be reached is skipped, and the rest of the plan still runs.