Pick the theme you use in the app (Settings ▸ Theme). Light or dark follows the switch at the top of this page.

Daily activities

Trade Carriage

Collect carriage rewards and send the day’s transports.

What it does
Collects the reward chest of every carriage that came back, then sends transports one at a time until the day’s allowance is used up or no carriage is free.
Where
Instances ▸ your instance ▸ Duties ▸ Daily activities ▸ Trade Carriage. Click the name, or the sliders button at the end of its row.
You need
The Walls mapped in City Mapper. Evonex finds the cart from the Wall, so you never map the cart itself. Troops for the march the game has already selected. The switch on and the instance running.
When it runs
Once a day by default, at a free moment between your plan tasks.

A gold cart stands on the road just inside your city gate. It opens the Trade Carriage window, where you load a carriage, send it out and collect its reward chest when it returns. Evonex does all of that. It collects every waiting chest first, then sends transports until none are left for the day or no carriage is free.

Set it up

  1. Check that your Walls are on your city map. City Mapper shows them.
  2. Open the instance and click Duties. Switch Trade Carriage on under Daily activities.
  3. Start the instance. To send more transports, click Trade Carriage and set How often to Every few hours.
Trade Carriage’s window. It has one page, Schedule.
  1. 1How often Chooses between once a day and every few hours.
  2. 2Run before plan tasks Puts this activity ahead of your plan’s first task of the day.
  3. 3Retry when it fails Sets how many times a failed turn is tried again.
  4. 4Reset schedule Puts this page back to its shipped settings and closes the window.
  5. 5Record line Says what Trade Carriage has done today.
  6. 6Reset records Makes Trade Carriage forget its turns, so it may run again today.
  7. 7Done Saves your changes and closes the window.

Settings

Trade Carriage has no options of its own, only the Schedule page. It works like every daily activity’s schedule — Daily activities explains each control.

How often
Once a day or Every few hours. Once a day sends whatever carriages are home at that visit. Every few hours sends more, because carriages come back during the day. Choosing Every few hours adds Come back every and Run cap. Default: Once a day.
Run before plan tasks
Shown with Once a day. Off, Evonex works the carriage when it has free time. On, it goes before your plan’s first task of the day. Default: off.
Retry when it fails
How many times a failed turn is tried again before it waits for its next window, 1–10. 1 means do not retry. Default: 3 tries a day.
Reset schedule
Puts this page back to its shipped settings and closes the window. It asks no question.
Record line, Reset records, Done
At the bottom of the window. The record line says what Trade Carriage has done today. Reset records makes it forget its turns, so it may run again today. It asks first, and nothing changes in the game. Done saves and closes. The ✕ or Esc closes without saving.

How it runs

Each transport sends real troops on a march, and a trip takes a few hours. So a day’s transports usually cannot all leave in one visit. To send more, choose Every few hours and set Come back every to about 3 hours.

Problems?

The Activity Monitor says nothing was sent.
Either the day’s transports are all away already, or no carriage was waiting at home. A carriage can be loaded only when it is home and its chest is claimed.
Do I have to map the carriage?
No. Evonex uses the Walls to find the cart. The Walls must be mapped, or the row is held.
Does it spend gems?
No. It never presses Refresh Goods.
The Activity Monitor says it couldn’t reach the city gate.
The Walls are probably not mapped, or something covered the screen. Check the Walls in City Mapper.