Pick the theme you use in the app (Settings ▸ Theme). Light or dark follows the switch at the top of this page.

Resources

Traps

What one trap costs to build at the Trap Factory, for each kind and tier.

Where
Resources ▸ Traps.
Use it to
Check or correct what one trap costs to build, and add a new tier.
You need
Nothing. No emulator.
Used by
Trap Building and the Trap Resources calculator.

Traps is the defensive twin of Troops. It holds what one trap costs to build at the Trap Factory. There is a row for each of the four kinds — Trap, Rock, Abatis and Fire Arrow — at every tier. Costs are in food, wood, stone and ore. There is no gold column. It comes filled in. Every instance shares this list, and a change is saved as soon as you confirm it.

Resources ▸ Traps: one card for each tier.
  1. 1All Kinds Picks which trap kinds to show. Tick or untick them.
  2. 2Sort Orders the cards from the lowest tier up, or from the highest tier down.
  3. 3Add Tier Opens the window where you add a new tier.
  4. 4Tier Names the tier.
  5. 5Edit all of Tier Opens one window to change the whole tier at once.
  6. 6Delete Tier Deletes a tier you added. It is greyed out on a built-in tier.
  7. 7Food, Wood, Stone, Ore Name the four resources. Every number is the cost of one trap.
  8. 8Trap Shows what one trap of this kind costs at this tier. Click the row to edit it. A – means none of that resource.
  9. 9Bold cell Marks the resource this kind spends the most of. Point at it to read, for example, Trap costs mostly food.

Each kind spends a double share of one resource. That cell is drawn bold, in the resource’s colour. A row where two resources tie, or where every cost is 0, colours nothing. Under the toolbar, a line shows the range, for example T1–T10 · 10 tiers.

Correct a cost

  1. Find the tier’s card.
  2. Click a kind’s row — Trap, Rock, Abatis or Fire Arrow. A small window opens, such as Edit Abatis T7.
  3. Change the numbers and click Save. Only that row changes.
  4. To change all four rows at once, click the sliders button, Edit all of Tier 7, instead.
Editing one kind of trap.
  1. 1Kind and tier Names the trap kind and the tier you are editing.
  2. 2Cost boxes Hold the cost of one trap in Food, Wood, Stone and Ore.
  3. 3Save Saves this row only.
Editing a whole tier.
  1. 1Tier Holds the tier number. It is locked while you edit, because the number is what names the tier.
  2. 2Trap kinds Name the four rows. Each box beside a kind holds the cost of one trap of that kind in one resource. Leave a resource at 0 if the kind does not use it.
  3. 3Save Saves all four rows.

Add a tier

  1. Click Add Tier. The Tier number starts one above your highest tier. You can pick any number from 1 to 99.
  2. Type the cost of one trap of each kind, resource by resource. Leave a resource at 0 if the kind does not use it.
  3. Click Add tier.

If the tier already exists, you see Tier exists. Edit that tier instead.

Controls on this tab

All Kinds
A list with tick boxes: Trap, Rock, Abatis, Fire Arrow. Closed, it reads All Kinds, the names of two kinds, or 3 selected. You cannot untick the last one. Default: all ticked.
Sort
Tier (T1 → up) or Tier (high → T1). Default: Tier (T1 → up).
Add Tier
Opens the Add trap tier window.
Clear filters
Shows only while the kind filter hides a kind. Click it to show every kind again.
Tier badge
The tier’s name, for example Tier 7.
Edit all of Tier
The sliders button. Opens all four rows of the tier.
Delete Tier
The bin button. Asks Delete Tier 7 for all trap kinds? It is greyed out (Built-in tier — can’t delete) on a built-in tier. Costs stay editable.
Kind row
One coloured row for each kind, in the order Trap, Rock, Abatis, Fire Arrow. It shows the four costs, with – for none. Click it to edit that row.

With no tiers saved, the tab says No trap tiers yet and offers Add a tier.

How Evonex uses it

When Evonex updates, the original trap costs come back. Tiers you added are kept.

Problems?

Trap Building says No trap tiers in the library yet, or a tier is missing on a kind’s rail.
Click Add Tier here. Only tiers held here are offered.
The plan’s cost looks wrong.
Click the kind’s row and correct it against the Trap Factory in the game.
A row has no bold cell.
Two resources tie for the highest cost, or the row is all zeros. Nothing is wrong.
The bin is greyed out.
The tier is built in. Its costs are still editable.
My correction vanished after an update.
Built-in costs follow the version that comes with Evonex. Tiers you add are kept.