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Resources

Champions

The champions Evonex must recognise, kept in the same order as the game’s champions window.

Where
Resources ▸ Champions.
Use it to
Keep your champions in game order and teach Evonex what each one looks like.
You need
Nothing to look, reorder or rename. An emulator, or a screenshot file, only to add a skin.
Used by
The Greet champions daily activity.

Evonex finds a champion on screen by what it looks like. A champion can have several skins (looks), and it is found when any one of them is on screen. The cards must stay in the same order as the game’s champions window, because Greet champions pages left and right by card number. The champions come in game order already. When the game adds a champion, add it here too. Every instance shares this list, and a change is saved as soon as you confirm it.

Resources ▸ Champions, in game order.
  1. 1Search champions… Finds a champion by part of its name.
  2. 2Sort Orders the cards. You can drag cards only while it reads Game order.
  3. 3Add Champion Opens the window where you add a champion and its skins.
  4. 4Order note Reminds you to keep the cards in the same order as the game’s champions window.
  5. 5Count Shows how many champions you have.
  6. 6#1 Shows the champion’s place in the game’s champions window. Drag the cards so these numbers agree with the game.
  7. 71 / 2 Shows which skin you see and how many skins the champion has.
  8. 8Skin arrows Show the next or the earlier skin. They appear on a champion with more than one skin.
  9. 9Champion card Shows one champion. Click its picture to see it larger. Point at the card for Edit champion and Delete champion.

Put the cards in game order

  1. Set Sort to Game order and clear the search box. You can drag cards only then.
  2. Open the game’s champions window and note the order. #1 is the first champion in the game.
  3. Drag a card to its place. Drop it on the left half of another card to go before it, on the right half to go after it, or on empty space to go to the end.
  4. Check that every # number agrees with the game. Each drop saves the order and renumbers every card.
A wrong order is the usual reason Greet champions pages past a champion or stops on the wrong one. Check the # numbers again whenever you add a champion.

A new champion joins the end of the list. Drag it into place.

Add a champion

  1. Click Add Champion and type the Champion name. No two champions can share a name.
  2. Click Add skin. A capture window opens.
  3. In the game, open the champion so its full picture is on screen. In Evonex, pick your emulator under Port and click Capture screen. With no emulator, click Upload image… and pick a screenshot file instead.
  4. Drag a box around the champion’s full picture. Scroll to zoom and right-drag to move the view. Use selection turns on once the box is big enough.
  5. Click Use selection. In Skin details, type a Skin name if you like, then click Select template in Vision Lab to mark the part of the picture Evonex should look for.
  6. Click Save skin. Repeat from step 2 for each other look of the champion.
  7. Click Add. Then drag the new card into place.

The champion window

The champion window, here for a champion that already has two skins.
  1. 1Champion name Names the champion. No two champions can share a name.
  2. 2Add skin Starts a capture for one more look of this champion.
  3. 3Skin Shows one look of the champion. The line under its name says whether it already has a recognition picture.
  4. 4Edit skin Opens this skin’s details.
  5. 5Remove skin Takes the skin off the list. Nothing is deleted until you click Save.
  6. 6Save Keeps the champion and its skins. In the Add window this button reads Add.
Champion name
The champion’s name. Required, and no two champions can share one. The window says Name required or Duplicate name if something is wrong.
Skins
One entry for each look of the champion. Evonex finds the champion by any of them. You need at least one, or the window says No skins.
Add skin
Starts a capture for one more look.
Edit skin
The sliders button on a skin row. Opens straight on Skin details.
Remove skin
The bin on a skin row. It leaves the list at once, but nothing is deleted until you click Save.
Cancel
Closes the window and throws away everything you captured in it.
Add / Save
Keeps the champion with all its skins.

Pictures you capture in these windows are written to disk only when you click Add or Save in the champion window. Cancel throws them away.

Capture a skin

Step one of a skin: capture the champion.
  1. 1Port Picks the emulator to capture from. It lists running emulators and your instances on this PC. You can type a port such as 5555.
  2. 2Capture screen Takes a picture of the emulator’s screen.
  3. 3Upload image… Uses a picture file instead of the emulator.
  4. 4Picture Shows the captured screen. Drag a box around the champion’s full picture. Scroll to zoom. Right-drag to move the view.
  5. 5Selection Shows the size and place of your box.
  6. 6Use selection Crops to your box and moves on to the skin’s details.
Port
The emulator to capture from. Type a port such as 5555 or a full address such as 127.0.0.1:5555. It remembers the last address that worked. A problem shows Invalid port.
Capture screen
Takes a picture of the emulator’s screen. If that fails you see Capture failed.
Upload image…
Picks a picture file instead of capturing.
Back
Goes back to the skin’s details. It shows only when the skin already has a picture.
Use selection
Crops to your box. It stays grey until the box is big enough. A box that is too small shows Selection too small.

Name a skin and mark what to look for

Step two of a skin: its name and the part Evonex looks for.
  1. 1Skin name (optional) Names this look, such as Halloween. A skin with no name reads Skin 1, Skin 2 and so on.
  2. 2Skin image Shows the skin’s picture. The green box marks the part Evonex looks for.
  3. 3Template Names the saved recognition for this skin, or says there is none yet.
  4. 4Select template in Vision Lab Opens the Vision Lab, where you mark the part to look for.
  5. 5Edit detector Reopens the saved recognition in the Vision Lab so you can tune it.
  6. 6Unlink Takes the saved recognition off this skin.
  7. 7Re-capture image Goes back to capture or crop the picture again. The name and the link are kept.
  8. 8Save skin Keeps this skin. It is stored when you save the champion.
Skin name (optional)
A name for this look, for example Default or Halloween.
Skin image
The picture, with the part Evonex looks for drawn as a green box. The line under it says Template area and gives its size, or says No template selected yet. If it says Template not located on this image, the saved recognition was cut from a different picture.
Template
Names the saved recognition (Detector “…”) or says No template yet.
Select template in Vision Lab
Opens the Vision Lab on this skin’s picture. Mark the part to look for, then click Use for this skin.
Edit detector
Reopens the saved recognition so you can tune it. Greyed out until a skin is linked.
Unlink
Takes the saved recognition off the skin and clears the green box. It shows only while the skin is linked.
Re-capture image
Goes back to the capture step. The skin name and the link are kept.
Cancel
Closes the window without keeping this skin.
Save skin
Keeps the skin. It needs a picture: otherwise you see No image.

The Vision Lab

The Vision Lab opens on the skin’s picture. Drag a box around a distinctive part of the champion, one that is easy to tell apart. Then click Use for this skin. If the crop is new, Evonex asks you to name it (a name is filled in for you) and links it. The green box then shows in the skin window.

The Vision Lab, opened from a skin.
  1. 1Source Shows your picture. Drag a box around the part that makes this champion easy to tell apart.
  2. 2Template Opens the crop, filter and strictness settings for your box.
  3. 3Load detector Opens a recognition you saved before.
  4. 4Save detector Saves your crop under a name so you can use it again.
  5. 5Use for this skin Links your crop to this skin. A new crop asks for a name first. Closing the lab without clicking it links nothing.
  6. 6Output Shows whether your crop is found in the picture, and where.

Controls on this tab

Search champions…
Finds a champion by part of its name.
Sort
Game order, Name (A–Z), Recently added or Most skins. Default: Game order. The # on a card always shows its game position, whatever the sort.
Add Champion
Opens the Add champion window.
Order note
The note above the cards. It shows only while dragging is possible: Sort on Game order and an empty search.
Clear filters
Shows next to the count while a search is typed. Click it to see every champion.
Champion card
The picture, the # tag and the name. Click the picture to open it larger; the box has a Close button. With more than one skin, the arrows on the picture, or the counter such as 1 / 2, show the other skins.
Edit champion
The sliders button on a card.
Delete champion
The bin button on a card. Asks Delete “Name” and its N skin(s)? If the bin is greyed out, the champion is built in and cannot be deleted.

With no champions saved, the tab says No champions yet and offers Add your first champion. When a search finds nothing, it says No champions match.

How Greet champions uses it

When Evonex updates, the champions that come with it go back to their original order and skins. A champion you added moves to the end if one of the originals takes its place. An original champion you deleted stays deleted.

Problems?

Greet champions stops on the wrong champion or pages past one.
Your order is not the same as the game’s. Set Sort to Game order, clear the search and drag the cards until every # agrees with the champions window in the game.
I cannot drag the cards.
Dragging works only when Sort is Game order and the search box is empty. The note above the cards shows when it works.
A skin says Template not located on this image.
Its recognition picture was cut from a different picture. Click Select template in Vision Lab on this skin’s own picture, then Use for this skin.
Capture failed or Invalid port.
Check that the emulator is running and that the port is right. Type a port number such as 5555 or a full address such as 127.0.0.1:5555.
Use selection stays grey.
Draw a bigger box around the champion.
A skin I added is gone.
Skins are stored when you click Add or Save in the champion window. Cancel throws them away.