Resources
Champions
The champions Evonex must recognise, kept in the same order as the game’s champions window.
- Where
- Resources ▸ Champions.
- Use it to
- Keep your champions in game order and teach Evonex what each one looks like.
- You need
- Nothing to look, reorder or rename. An emulator, or a screenshot file, only to add a skin.
- Used by
- The Greet champions daily activity.
Evonex finds a champion on screen by what it looks like. A champion can have several skins (looks), and it is found when any one of them is on screen. The cards must stay in the same order as the game’s champions window, because Greet champions pages left and right by card number. The champions come in game order already. When the game adds a champion, add it here too. Every instance shares this list, and a change is saved as soon as you confirm it.
- 1Search champions… Finds a champion by part of its name.
- 2Sort Orders the cards. You can drag cards only while it reads Game order.
- 3Add Champion Opens the window where you add a champion and its skins.
- 4Order note Reminds you to keep the cards in the same order as the game’s champions window.
- 5Count Shows how many champions you have.
- 6#1 Shows the champion’s place in the game’s champions window. Drag the cards so these numbers agree with the game.
- 71 / 2 Shows which skin you see and how many skins the champion has.
- 8Skin arrows Show the next or the earlier skin. They appear on a champion with more than one skin.
- 9Champion card Shows one champion. Click its picture to see it larger. Point at the card for Edit champion and Delete champion.
Put the cards in game order
- Set Sort to Game order and clear the search box. You can drag cards only then.
- Open the game’s champions window and note the order. #1 is the first champion in the game.
- Drag a card to its place. Drop it on the left half of another card to go before it, on the right half to go after it, or on empty space to go to the end.
- Check that every # number agrees with the game. Each drop saves the order and renumbers every card.
A new champion joins the end of the list. Drag it into place.
Add a champion
- Click Add Champion and type the Champion name. No two champions can share a name.
- Click Add skin. A capture window opens.
- In the game, open the champion so its full picture is on screen. In Evonex, pick your emulator under Port and click Capture screen. With no emulator, click Upload image… and pick a screenshot file instead.
- Drag a box around the champion’s full picture. Scroll to zoom and right-drag to move the view. Use selection turns on once the box is big enough.
- Click Use selection. In Skin details, type a Skin name if you like, then click Select template in Vision Lab to mark the part of the picture Evonex should look for.
- Click Save skin. Repeat from step 2 for each other look of the champion.
- Click Add. Then drag the new card into place.
The champion window
- 1Champion name Names the champion. No two champions can share a name.
- 2Add skin Starts a capture for one more look of this champion.
- 3Skin Shows one look of the champion. The line under its name says whether it already has a recognition picture.
- 4Edit skin Opens this skin’s details.
- 5Remove skin Takes the skin off the list. Nothing is deleted until you click Save.
- 6Save Keeps the champion and its skins. In the Add window this button reads Add.
Pictures you capture in these windows are written to disk only when you click Add or Save in the champion window. Cancel throws them away.
Capture a skin
- 1Port Picks the emulator to capture from. It lists running emulators and your instances on this PC. You can type a port such as 5555.
- 2Capture screen Takes a picture of the emulator’s screen.
- 3Upload image… Uses a picture file instead of the emulator.
- 4Picture Shows the captured screen. Drag a box around the champion’s full picture. Scroll to zoom. Right-drag to move the view.
- 5Selection Shows the size and place of your box.
- 6Use selection Crops to your box and moves on to the skin’s details.
Name a skin and mark what to look for
- 1Skin name (optional) Names this look, such as Halloween. A skin with no name reads Skin 1, Skin 2 and so on.
- 2Skin image Shows the skin’s picture. The green box marks the part Evonex looks for.
- 3Template Names the saved recognition for this skin, or says there is none yet.
- 4Select template in Vision Lab Opens the Vision Lab, where you mark the part to look for.
- 5Edit detector Reopens the saved recognition in the Vision Lab so you can tune it.
- 6Unlink Takes the saved recognition off this skin.
- 7Re-capture image Goes back to capture or crop the picture again. The name and the link are kept.
- 8Save skin Keeps this skin. It is stored when you save the champion.
The Vision Lab
The Vision Lab opens on the skin’s picture. Drag a box around a distinctive part of the champion, one that is easy to tell apart. Then click Use for this skin. If the crop is new, Evonex asks you to name it (a name is filled in for you) and links it. The green box then shows in the skin window.
- 1Source Shows your picture. Drag a box around the part that makes this champion easy to tell apart.
- 2Template Opens the crop, filter and strictness settings for your box.
- 3Load detector Opens a recognition you saved before.
- 4Save detector Saves your crop under a name so you can use it again.
- 5Use for this skin Links your crop to this skin. A new crop asks for a name first. Closing the lab without clicking it links nothing.
- 6Output Shows whether your crop is found in the picture, and where.
Controls on this tab
With no champions saved, the tab says No champions yet and offers Add your first champion. When a search finds nothing, it says No champions match.
How Greet champions uses it
- It lists the champions in this order and finds the one on screen by any of its skins.
- It uses the # numbers to work out how far to page left or right.
- It remembers each champion in its plan by name. After you rename a champion, give it its greets and empowers again there.
- With no champions here, its plan says No champions in the library yet.