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Daily activities

Greet champions

Spend the day's champion greets and empowers on the champions you choose.

What it does
Greets and empowers your champions with the game's two daily pools: 10 greets and 15 empowers, shared by every champion. You choose how many each champion gets.
Where
Duties ▸ Daily activities ▸ Greet champions. Click its name, or its settings button, then open the Task setup tab. It is a daily activity only: it is not on the Add to plan shelf and has no card on Task setup.
You need
Your city map with the Keep mapped (City Mapper). Your champions in Champions, in the same order as the game's Champions window. Champions you own in the game.
When it runs
Once a game day, unless you change it on the Schedule tab. Full pools take about 10 to 15 minutes, because the game makes you wait between greets.

Every game day the game lets you greet your champions and empower them. Greet champions spends both pools for you, on the champions you pick. It costs nothing but time.

Set it up

  1. Map the Keep in City Mapper.
  2. Open Resources ▸ Champions and check that it lists your champions in the same order as the game's Champions window. The Game order sort does that. See Champions.
  3. Open your instance and go to Duties. Find Greet champions under Daily activities. Click its name and open the Task setup tab.
  4. Click + under Greet and Empower on each champion you want. The two meters at the top show how much of the day's pools you handed out.
  5. Decide about Skip greet cooldown (map hop). Click Done.
  6. Switch the row on. Like every daily activity, it starts off.
  7. Press Start if the instance is not running yet. Nothing runs until it is.
The Greet champions row on Duties ▸ Daily activities.
  1. 1Greet champions Opens the settings window when you click the name.
  2. 2Status Says how the day went. Here it shows Done with the time its turn finished.
  3. 3Settings button Opens the same settings window.
The top of the Greet champions window, on its Task setup tab. Below this part sits one tile for every champion in your library.
  1. 1Skip greet cooldown (map hop) Chooses what Evonex does when a greet is on cooldown and no empowers are left.
  2. 2Greet Shows how much of the day's 10 greets you handed out.
  3. 3Empower Shows how much of the day's 15 empowers you handed out.
  4. 4A champion tile Stays dimmed while it has 0 greets and 0 empowers. That is its off state.
  5. 5Greet Sets how many greets Helen gets. The counter lights up with her share of the pool.
  6. 6Empower Sets how many empowers Helen gets. The counter lights up with her share of the pool.

Settings

Skip greet cooldown (map hop)
A switch at the top. After each greet the game makes you wait about a minute. While a greet is on cooldown, Evonex first spends the wait empowering the same champion. When that champion has no empowers left, On hops to the world map and back, which clears the cooldown, and carries on greeting. Off waits the cooldown out. Default: On.
Greet
The first meter, with a number like 10/10 at its right. It shows how much of the day's 10 greets you handed out to all champions together. The number turns bold when the whole pool is handed out.
Empower
The second meter. The same for the day's 15 empowers.
Champion tiles
One tile per champion, in the same order as the game's Champions window. A dimmed tile has no greets and no empowers: that is its off state, and there is no separate switch. If the library is empty, the window says to add champions under Resources ▸ Champions.
Greet − n +
On each tile. How many greets this champion gets. Click − and + (hold to repeat), or scroll while the counter is selected. The range is 0 to 10, and it stops at what is left in the shared pool. Default: 0.
Empower − n +
On each tile. How many empowers this champion gets. The range is 0 to 15, with the same rules. Default: 0.
Reset task settings
Puts the plan back to the shipped one: Helen with 10 greets and 15 empowers, and Skip greet cooldown (map hop) on. You confirm first, and the window closes. The Schedule tab is not affected.
Schedule tab
The tab has How often, Run before plan tasks, Come back every, Run cap, Retry when it fails and Reset schedule. They work the same on every daily activity. By default it runs Once a day, not before plan tasks, with 3 tries a day. See Daily activities.
Reset records
Forgets what this duty remembers about its own turns: whether it ran today, what it spent and any wait after a failure. It can then take another turn. Nothing in the game changes and your settings stay. The line beside the button says what is recorded, such as Had its turn today.
Done
Saves both tabs and closes the window. The ✕ in the corner, or Esc, closes it without saving.

How it runs

Greets and empowers cost nothing in the game. The Greet x10 button spends the whole day's greet pool in one tap.

Problems?

Overview ▸ Needs setup says “Greet champions” needs “champion plan” set before it can run.
No champion has a number yet. Give one a greet or an empower number, then click Done. If you leave it, the run just ends with No champions selected.
The run says Couldn't open Champions via the Keep.
Give the instance a city map, and map and calibrate the Keep in City Mapper.
The run says Couldn't recognise the current champion.
The champion on screen looks like none of the skins in Resources ▸ Champions. Add that skin there, and check that nothing covers the window.
A row says skipped (found …), or Landed on … instead.
Your library's order differs from the game's. Sort Resources ▸ Champions by Game order, then drag the champions that are still out of place.
It greets once, then waits a minute before each greet.
No empowers are left and Skip greet cooldown (map hop) is off. Turn it on.
The row says nothing to do (caps reached).
That pool was already spent today, by an earlier run or by hand. It fills again with the next game day.