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Inside an instance

Duties

Choose what an instance does: build its plan, switch duties on and set when each one runs.

Where
Instances ▸ open an instance ▸ Duties
Use it to
Add tasks to the plan, put them in order, switch duties on and set when they run.
Good to know
Nothing here runs until you press Start. A change reaches a running instance at once.

The Duties tab is where you tell an instance what to do. It has six shelves. Tasks is your plan: jobs you add, order and time yourself. The other five shelves hold duties, the recurring care Evonex fits in around your plan. You watch the result on Plan.

The Duties tab of Northwatch.
  1. 1Verdict Sums up how the day is going in one line.
  2. 2Profile Shows which saved profile this instance follows and whether it still agrees with it.
  3. 3Jump keys Scroll the page to a shelf. A small number on a key flags rows that need a look.
  4. 4Filter by name Shows only the duties and tasks whose names contain what you type.
  5. 5Bug report Records the next run of one task for Evonex support.
  6. 6Protection Keeps a bubble on the keep. This is the first shelf.
  7. 7Add to plan Lists the tasks that are not in your plan yet. When all of them are in, it says so.
  1. 1Verdict Sums up how the day is going in one line.
  2. 2Profile Shows which saved profile this instance follows and whether it still agrees with it.
  3. 3Jump keys Scroll the page to a shelf. A small number on a key flags rows that need a look.
  4. 4Filter by name Shows only the duties and tasks whose names contain what you type.
  5. 5Bug report Records the next run of one task for Evonex support.
  6. 6Protection Keeps a bubble on the keep. This is the first shelf.
  7. 7Add to plan Lists the tasks that are not in your plan yet. When all of them are in, it says so.
  1. 1Verdict Sums up how the day is going in one line.
  2. 2Profile Shows which saved profile this instance follows and whether it still agrees with it.
  3. 3Jump keys Scroll the page to a shelf. A small number on a key flags rows that need a look.
  4. 4Filter by name Shows only the duties and tasks whose names contain what you type.
  5. 5Bug report Records the next run of one task for Evonex support.
  6. 6Protection Keeps a bubble on the keep. This is the first shelf.
  7. 7Add to plan Lists the tasks that are not in your plan yet. When all of them are in, it says so.

The top of the page

Verdict
One line on how the day is going. The grey text after it counts what is done, such as 29 of 29 done. While the instance is stopped it ends with instance idle — duties resume when it runs.
Profile
Shows the saved profile this instance follows, with In sync or a count such as 3 changes, or No profile. Click it to save, bind or switch profile. See Profiles.
Jump keys
Protection, Tasks, Daily activities, Common tasks, Reward claims and Buffs scroll the page to that shelf. A small number after a key counts rows that need a look: red means the bubble ran out, orange means rows skipped today or a bubble or buff inside its renewal window.
Filter by name
Type words to show only the duties and tasks whose names contain every word, in any order. Ctrl+F jumps into the box and Esc clears it. The counts and the verdict still describe the whole page. You cannot drag tasks to reorder them while a filter is on.
Bug report
The bug icon records the next run of one task or duty into a file for Evonex support. See Report a bug.

The verdict reads one of these:

The six shelves, in order

Every duty starts switched off, except two small ones that read the game calendar and claim Activity rewards. Many duties spend something once they are on, so open a duty’s settings (the ⚙ button) before you switch it on. Each shelf page says what its duties spend.

A duty row

The Protection shelf: two duty rows.
  1. 1ON / OFF Switches the duty on or off.
  2. 2Name Opens the duty’s settings, like the ⚙ button.
  3. 3Status chip Says where the duty stands. Hover it for the reason.
  4. 4⚙ Settings Opens the duty’s settings window: when it runs and how it behaves.
  5. 5Summary Sums up the duty’s settings. When something stops the duty, the reason is added here.
  6. 6A dash Marks a row with no switch. War events has none: its settings shape every run.

The status chip uses a few words:

Off
Switched off. Its settings are kept.
Due
Nothing holds it. It waits for a free moment.
Running
It has the screen at this moment.
Done 09:14
Its turn today finished at that time.
Until 14:32 · 5h 40m
A bubble or buff that is up, with the time it lasts. It turns orange when it is time to renew.
Held
Switched on, but its own settings stop it. The second line says what is missing, after Held:.
Skipped
It could not run today. The second line says why, after Skipped:.
Retrying 14:30
The last turn failed. It tries again at that time.
Standing down
A task is in Solo, so duties wait.
Around 20:00
It waits for its set time.

The Tasks card: build your plan

The Tasks card is your plan: the jobs this instance runs. You pick them from the shelf, put them in order and time them. The order is the priority: the task at the top matters most.

The Tasks card.
  1. 1Add to plan Lists the tasks that are not in your plan yet. When all of them are in, it says so.
  2. 2ON / OFF Switches the task on or off. A task that is off keeps its place.
  3. 3Name Opens the task’s settings window.
  4. 4Second line Says in words when the task runs.
  5. 5Solo Runs only this task. Everything else stands down.
  6. 6⚙ Opens the same settings window.
  7. 7Bin Removes the task from the plan after you confirm.
  1. 1Add to plan Lists the tasks that are not in your plan yet. When all of them are in, it says so.
  2. 2Grip Drag a row by it to change the order.
  3. 3Name Opens the task’s settings window.
  4. 4Second line Says in words when the task runs.
  5. 5Solo Runs only this task. Everything else stands down.
  6. 6Bin Removes the task from the plan after you confirm.
  1. 1Add to plan Lists the tasks that are not in your plan yet. When all of them are in, it says so.
  2. 2ON / OFF Switches the task on or off. A task that is off keeps its place.
  3. 3Name Opens the task’s settings window.
  4. 4Second line Says in words when the task runs.
  5. 5Solo Runs only this task. Everything else stands down.
  6. 6⚙ Opens the same settings window.
  7. 7Bin Removes the task from the plan after you confirm.
  1. Under Add to plan, click a task’s name. It joins the bottom of the list, switched on. There is no window and no undo: the bin on its row is the way back.
  2. Drag the row to the place you want. Dropping saves the order. Dragging is the only way to set priority.
  3. Click the task’s name or its ⚙ button to set its days, hours and limits.
  4. Open Task setup to tell the task what to do: which bosses, which tiers, how many.

The shelf lists the tasks that are not in your plan yet: Black Market, Cultivate Generals, Rally Joiner, Rally Setter, Resource Gathering, Solo Hunt, Tavern Recruit, Trap Building and Troop Training. A dot after a name, such as Tavern Recruit •, means its settings are already prepared on Task setup and apply when you add it. Once every task is in the plan, the shelf reads Everything in your library is already in the plan.

ON / OFF
On — this task takes its turn in the plan. or Off — the plan skips this task entirely. The name dims when the task is off.
Name
Opens the task’s settings window.
Standing down
A grey chip on the other rows while one task is in Solo.
Solo
Runs only this task. Every other task and every duty stands down until you turn Solo off. Click the lit button again to go back to the whole plan.
⚙
Settings for this task: how often it runs and how far it goes.
Bin
Removes the task from the plan. Evonex asks first.
Second line
The rhythm in words, then the days, hours and limit you set. For example always watching · Mon–Fri · only 08:00-23:00 · 5 h a day, in sittings.

Words you may meet on the second line:

The bin asks Remove task first. The task’s place in the order, its schedule and its run progress are removed. Its Task setup answers are kept and apply again if you add the task back.

Solo: run one task alone

Solo stops Protection. Leave an instance in Solo only while you watch it.

Task settings: days, hours and limits

Click a task’s name or its ⚙ button to open its settings window. It says how the task runs on this instance: which days, which hours, how long. What the task does, such as which bosses or troops, is on Task setup. Done saves and closes. The ✕ or Esc closes without saving.

The settings window of the plan task Tavern Recruit.
  1. 1Kind line Says what kind of task it is and any hours it is limited to.
  2. 2Days Lights the days the task may run on.
  3. 3When it may run Limits the task to certain hours.
  4. 4Daily limit Caps how long the task runs each day.
  5. 5Reset to default Clears your changes and uses the task’s own rhythm.
  6. 6Done Saves everything and closes.
Where it stands
A grey sentence at the top, when there is something to say: Ready — it goes next. or Asleep: today is not one of the days you picked. It wakes Sat 00:00. With a daily limit it ends with the time used, such as 1 h 05 min of 5 h used today. A button beside it reads Open Task setup when the task needs a setup answer, or Exit Solo when the task stands down.
Kind line
A grey line that says how the task behaves: This task does a job and returns., This task runs continuously in the background — always watching., This task runs whenever a march is free…. It adds any fixed hours, such as Runs only between 08:00 and 23:00.
Days
Seven round buttons, Monday first. Lit days are the days the task may run. The last lit day cannot be switched off. On a day you did not pick the task sleeps and the Plan reads not one of its days, back Sat 00:00. A window that runs overnight belongs to the day it starts on. Default: Every day.
When it may run
Any time, or Only between two times. An end before the start runs overnight, such as 22:00 to 06:00. Default: Any time.
Daily limit
No limit, or Up to a number of hours (or minutes) a day, from 5 minutes to a full day. Evonex counts the time the task really runs. When the limit is reached the task stops at its next safe moment, for example after the rally it is joining, and waits for tomorrow. A note under the setting says what will happen, such as Stops for the day after 5 h of running, or once its 30 a day are done, whichever comes first. Default: No limit.
How often
Only for a task that is an ordinary daily job. Its choices are Use this task’s own timing, Every a number of minutes or hours, Daily at the reset or a set time, On one date, or Only when I run it. The tasks that come with Evonex set their own timing, so you will not see this block on them. The grey line at the top says which kind yours is. Default: Use this task’s own timing.
A task that watches, limited to weekdays and 4 hours a day.
  1. 1Where it stands Says what the task does at this moment. Here it sleeps, because today is not one of its days.
  2. 2Days Shows Monday to Friday lit. Saturday and Sunday are off.
  3. 3Sittings Explains how the limit is spent: in sittings, with breaks that leave the screen to your other tasks.

A task that never finishes by itself, such as Rally Joiner, Rally Setter or Solo Hunt, takes its daily limit in sittings. A sitting lasts about an hour. The breaks between sittings leave the screen to your other tasks and duties. Evonex counts the time per day, from midnight to midnight on your PC’s clock, or from opening time to opening time when the task has hours.

Some tasks show more blocks below the daily limit.

A task that works through a set amount.
  1. 1Finish it Chooses how fast the task works through its amount: All in one go, Today, Within a week or By a date.
  2. 2The live line Says what your choice means in practice.
  3. 3Goal Shows the amount to reach and today’s progress.
  4. 4Edit in Task setup Changes the amount in the task’s own setup.
  5. 5Reset progress Sets today’s count back to zero.
Finish it
Only for tasks that work through a set amount, such as Black Market and Cultivate Generals. All in one go, Today, Within a week or By a date, and At most a number at a time. Evonex works out the spacing and says what it means, such as About 3 at a time, roughly every 50 min until the reset — 4 sittings. Default: Today.
Goal
For tasks that count. It shows the amount per day that comes from the task’s own setup, a progress bar and Reset progress. Edit in Task setup changes the amount.
All in one go makes the task hold the screen until it is done. Nothing else on the plan gets a turn until then.
A task that loops until you stop it.
  1. 1Stop after Lets a looping task end by itself.
  2. 2Until it finishes or you stop it Keeps the task running until it ends or you press Stop.
  3. 3Run for Ends the task after the number of minutes you set. With a daily limit, it is also the length of one sitting.
Stop after
For Rally Setter and Solo Hunt. Until it finishes or you stop it, or Run for a number of minutes. Default: Until it finishes or you stop it.
Reset to default
Clears hours, days, daily limit, the finish-by settings, pace and Stop after, and uses the task’s own rhythm. Progress stays. The button is greyed out, with the tip This task already uses its default rhythm, when nothing is changed. The window stays open.
Done
Saves the whole window and closes it.

Which blocks each task shows:

How tasks and duties share the screen

An instance has one emulator screen, so the bot does one thing at a time. Plan tasks and duties take turns. Every few seconds Evonex decides who goes next. For the full picture, read How Evonex plays.

Five activities exist twice, as a plan task and as a duty: Black Market, Cultivate Generals (the duty is called General enhancing), Resource Gathering, Trap Building and Troop Training. Each copy keeps its own settings. A plain once-a-day activity is done by whichever copy gets there first, and the other stands down. Set each activity up in one place.

Problems?

I switched a duty on and nothing happens.
The instance has to run: while it is stopped the line under the verdict ends with instance idle. A Due row waits for a free moment; tick Run before plan tasks in its settings to make it go first. A Held row says what its settings still need.
Every row says Standing down.
A task is in Solo. Click the lit Solo on the Tasks card to go back to the whole plan.
A row says Retrying, or I want a daily activity to run again today.
A retry means the last turn failed; the Activity Monitor says why. In both cases open the duty’s ⚙ window and press Reset records. If the row says already done today by the Task plan, the plan row did it.
A task I want is not on the shelf.
It is already in the plan, or its settings live on a duty row. For example Greet champions is under Daily activities.
A plan row says Run from Duties.
That task only runs from its duty row. Remove the plan row with the bin and switch the duty on.
The task’s settings window has no How often.
Tasks that always watch, follow your marches, work through a set amount or run at a fixed time do not offer it. The grey line at the top says which kind yours is.
Sections vanished, or I cannot drag a task.
The filter is on. Clear it with its ✕ or with Esc. Dragging is off while a filter is on.
The profile chip says 3 changes.
Something here differs from the profile this instance follows. Click the chip to save the changes into the profile or take the profile’s settings back. See Profiles.
Will removing a task lose its setup?
No. The Task setup answers are kept and apply again if you add the task back. Only its place in the order, its schedule and its progress are lost.