Resources
Troops
Per-tier training costs behind the Troop Training task's budgeting.
Resources → Troops is the troop data behind the Troop Training task. It records the training cost of one unit for every troop type — Mounted, Ranged, Ground, Siege — at every tier (T1 and up), across five resources: Food, Wood, Stone, Ore and Gold. The task uses these per-unit costs to work out what a whole training batch will cost, so you can prepare that much in resources first.
- Type filter
- Add Tier
- Card Edit (whole tier)
- Troop-type row
Reading and editing
The data ships filled in. Each tier card lays the four troop types out as toned rows with their five resource costs. Click a single troop row to edit just that type's costs, or a card's Edit to change the whole tier at once. The type filter and the tier sort (T1 → up, or high → T1) reshape the grid.
When the game adds a new tier, click Add Tier — it creates a row for all four types at once, and nothing caps the tier count. Built-in tiers can't be deleted, but their costs stay editable.