Sees the screen
Computer vision reads the pixels of the running game, straight off the screen. What it can see, it can act on.
Windows · Automation suite · Works with Evony
Evonex reads the screen with computer vision and plays over ADB — your data stays on your machine. Author tasks visually, schedule the fleet, and watch it work.
How it works
Computer vision reads the pixels of the running game, straight off the screen. What it can see, it can act on.
Every action is a real tap or swipe over ADB, driving the ordinary game client one instance at a time.
The database, detectors, screenshots and logs live in a local folder on your PC — a per-user install, nothing system-wide.
Headline features
Coordex · coordinate service
Coordex is a coordinate service: a shared scanner keeps your server's world map swept, and Evonex pulls fresh target fixes from it on demand. No more swiping tile after tile to find targets — read coordinates in the app, or feed them straight into your rally flow and keep it rolling.
Explore CoordexCity Mapper · in-city navigator
Trace your buildings on a live frame and Evonex finds its way to any of them — it steers by what's actually on screen, so a nudged camera or a moved view never throws it off course.
See the mapperThe task library
The systems behind it
Every task declares when it should run — daily, on an interval, when a march returns. The scheduler holds the line across the fleet.
Run many game instances at once. A control tower rolls every run into a fleet report — per instance, per task, with the details.
Author any task from generic steps in a visual editor. No code — the same building blocks the built-in tasks are made of.
Night Watch for the desk, Day Chart for daylight — one board, two readable modes.
Questions
data_store/, and they stay there.