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Protection & Buffs

Buffs

Keep your item buffs running while Evonex plays.

What it does
Keeps your item buffs running in the game: Attack, Defense, HP, March speed, Gathering speed and Resource production. It renews a buff only when it is about to run out.
Where
Instances ▸ open an instance ▸ Duties ▸ Buffs (the last shelf)
You need
Buff items in your bag, or gems if you allow them. Except for Resource production, the task a buff helps must be in your plan and switched on.
When it runs
Just before a task it helps starts, and while that task runs, but only when the buff is nearly out. Resource production runs on its own clock.

An item buff such as All Troops Attack lasts only a short time. Each row on this shelf keeps one kind alive. Evonex opens the game's City Buff window and reads how much time is left. It puts up a new item only when the buff is about to run out.

Nothing is in use out of the box. A fresh row spends nothing until you choose its items.

What each option spends. An item in use leaves your bag each time Evonex renews that buff. A lit gem button lets Evonex spend gems on that item when your bag is empty. A dark one never spends gems. Resource production items cannot be bought with gems at all. A new item replaces the buff that is running and does not add time, so whatever was left on the old one is lost. The Spend cap limits items and gem buys together.

The six buffs

The Buffs shelf with some buffs already set up. Three of the six are switched on.
  1. 13 of 6 on Count how many of the six buffs are switched on.
  2. 2ON / OFF Switch a buff on or off. A buff that is off never runs.
  3. 3Attack buff Click the name to open the buff's settings.
  4. 4Status Read the time left on the buff. It turns orange when the renewal window opens.
  5. 5Summary line Read the setup at a glance: tasks, items in order, spend cap and gem rule.
  6. 6⚙ Open the same settings window as the name.
  7. 7Skipped See that the buff ran but had nothing to put up. The reason follows on the line.
  1. 13 of 6 on Count how many of the six buffs are switched on.
  2. 2ON / OFF Switch a buff on or off. A buff that is off never runs.
  3. 3Attack buff Click the name to open the buff's settings.
  4. 4Status Read the time left on the buff. It turns orange when the renewal window opens.
  5. 5Summary line Read the setup at a glance: tasks, items in order, spend cap and gem rule.
  6. 6Skipped See that the buff ran but had nothing to put up. The reason follows on the line.
  1. 13 of 6 on Count how many of the six buffs are switched on.
  2. 2ON / OFF Switch a buff on or off. A buff that is off never runs.
  3. 3Attack buff Click the name to open the buff's settings.
  4. 4Status Read the time left on the buff. It turns orange when the renewal window opens.
  5. 5Summary line Read the setup at a glance: tasks, items in order, spend cap and gem rule.
  6. 6⚙ Open the same settings window as the name.
  7. 7Skipped See that the buff ran but had nothing to put up. The reason follows on the line.

The line under each name sums up the setup: its tasks, its items in order, its spend cap and its gem rule. A fresh row reads With Rally Setter & Solo Hunt · no items in use, so it will skip · no spend cap. Once a row is on, its status shows Not checked until Evonex has read the buff once.

Attack buff
Keeps the game's All Troops Attack buff up. Runs with Rally Setter and Solo Hunt, both picked to start with. Items: 1 Hour Attack Increase, Adv 1 Hour Attack Increase and Super 1 Hour Attack Increase. Only the 1 Hour item can be bought with gems.
Defense buff
Keeps All Troops Defense up. Same tasks and gem rule as Attack. Items: 1 Hour Defense Increase, Adv 1 Hour Defense Increase and Super 1 Hour Defense Increase.
HP buff
Keeps All Troops HP up. Same tasks and gem rule as Attack. Items: 1 Hour HP Increase, Adv 1 Hour HP Increase and Super 1 Hour HP Increase.
March speed buff
Keeps March Speed Increase up. It can run with Rally Setter, Rally Joiner and Solo Hunt, but it starts with none picked, so it does nothing until you pick. Items: March Speed Increase and Adv March Speed Increase. Both can be bought with gems.
Gathering speed
Keeps Resource Gathering Speed up. Runs with Resource Gathering, picked to start with. Items: 8 Hour Resources Gathering Speedup and 24 Hour Resources Gathering Speedup. Only the 24 Hour item can be bought with gems.
Resource production
Keeps the game's Food, Lumber, Stone and Ore Production buffs up, one for each resource you pick. It has no task to run with: it runs on its own clock. Each resource uses its own 24 Hour speedup (Farm, Sawmill, Quarry or Mine). These cannot be bought with gems. On the Plan's Buffs, each resource shows as a buff of its own, with its own time.

Set up a buff

  1. Open Instances, then open your instance, for example Northwatch.
  2. Open the Duties tab, press Buffs to jump to the shelf, and click the buff's name or its ⚙.
  3. Under Runs with, pick the tasks this buff should help. March speed buff starts with none picked.
  4. Under Items to use, click each item you own to put it in use. Click again to hold it back.
  5. Drag the grip to put your favourite item first. Evonex uses the first item in your order that you have.
  6. Only if you want it, light the gem button of an item. That lets Evonex spend gems on that item when your bag is empty.
  7. Optional: set a Spend cap, and shorten or lengthen Renew early.
  8. Press Done, switch the row ON, and press Start.
The Attack buff settings: Rally Setter picked, two items in use, and a cap of 3 uses per task run.
  1. 1Runs with Pick the tasks this buff may help. It is only used alongside them.
  2. 2Items to use Click an item to put it in use, and drag to set the order.
  3. 3Spend cap Limit how many items and gem buys one game day or task run may use.
  4. 4Renew early Drag the flag to set how many minutes before the end Evonex renews.
  5. 5Check again at every Start Turn on to read the real countdown at each Start. Use it if you cancel buffs by hand.
  6. 6Retry when it fails Set how many times a failed visit is tried in one game day.
  7. 7Reset schedule Put these settings back to their defaults and close the window.
  8. 8Record line Read the countdown Evonex last saw and how much it has spent.
  9. 9Reset records Forget that countdown and the spend count, so Evonex looks again.
  10. 10Done Save the window and close it. The ✕ or Esc closes without saving.

Choose and order your items

Each item is one rung on a ladder, named as the game names it. A fresh buff has every rung held back, and its window says so.

A fresh Defense buff: nothing is in use, so it spends nothing.
  1. 1A held-back rung Click a rung to put it in use. A dashed outline means held back.
  2. 2Nothing in use Read what a buff with no item does: it skips, and the task runs unbuffed.
The same ladder with two items in use. The third is held back.
  1. 1Grip Drag the grip to move an item up or down.
  2. 2In use Click to hold it back. The disc shows its rank, and the lit gem button lets Evonex spend gems on it.
  3. 3No gem button Notice there is no gem button: the game does not sell this item for gems.
  4. 4Held back Click to put it in use. The dashed outline means Evonex never uses it.
Put the common item first and the rarer Adv and Super items below it. Evonex then reaches for the rare ones only when the common one is gone.

Settings

Attack, Defense, HP, March speed and Gathering speed share one window. It has one page, headed Schedule.

Runs with
The tasks this buff may help: Rally Setter, Solo Hunt, Rally Joiner or Resource Gathering, depending on the buff. Evonex uses the buff only alongside the tasks you pick: never on a timer, never while it idles. With none picked, the window says No tasks picked - this buff will never be used. Default: Rally Setter and Solo Hunt for Attack, Defense and HP; Resource Gathering for Gathering speed; none for March speed.
Items to use
The item ladder described above. Evonex uses the first item in your order that you have. A gem button before an item lets Evonex spend gems on it when your bag is empty. With none in use, the window says No items in use - this buff will skip and the task runs unbuffed. Default: no item in use, no gem button lit, cheapest first.
Spend cap
Reads Use up to [number] per [Game day or Task run], and the number shows as, for example, 3 uses. It is the most this buff may spend in one period, items and gem buys together. At 0 it reads No cap, and the buff stays fresh for as long as the task runs. Game day counts from the game's own reset. Task run starts fresh each time the task runs. Drag the number, click it to type, or press − and +. The range is 0 to 99. Default: No cap, per Game day.
Renew early
How many minutes before the buff ends Evonex renews it. Drag the flag along the strip, scroll to nudge it, or click the number to type. It goes from 5 to 120 minutes, in steps of 5. If more time than this is left, Evonex does nothing. Keep it short: a new item replaces the old one, so renewing early throws away the end of every item. Default: 5m.
Check again at every Start
Reads the real countdown once when the instance starts, instead of trusting what Evonex saw last time. Turn it on if you cancel or use buffs by hand. Default: Off.
Retry when it fails
How many times a failed visit is tried in one game day, from 1 to 10. After the last try, the buff waits about an hour and then follows its own clock again. 1 means don't retry. Default: 3 tries a day.
Reset schedule
Puts every control on this page back to its default, saves, and closes the window. Nothing is in use again afterwards.
Record line
The small line at the bottom left. It says what the buff remembers, for example Running until 14:32 · 45m left · 2 spent this task run. When nothing is running, it says Nothing running; looking again after 15:30 and why.
Reset records
Forgets the countdown Evonex read, whether it ran today, what it has spent and any wait after a failure. Evonex then looks at the game again. It asks first, in a window with Reset them and Cancel. Nothing in the game changes and your settings stay. It is greyed out while nothing is recorded.
Done
Saves the window and closes it. The ✕ in the corner, or Esc, closes it without saving.

Resource production settings

Resource production has its own window. It has no task to run with, no ladder, no gem buttons and no cap.

The Resource production settings with Food and Stone picked.
  1. 1Resources to keep buffed Pick the resources whose production buff Evonex keeps up.
  2. 2Renew early Drag the flag to set how many minutes before the end Evonex renews.
  3. 3Gems note Read why it never spends gems: these speedups are not sold for gems.
  4. 4Record line Read when the soonest of the picked buffs will run out.
Resources to keep buffed
Pick from Food, Lumber, Stone and Ore. Evonex keeps one 24 Hour speedup running for each resource you pick. If you run out of a speedup, Evonex skips that resource and keeps going with the others. With none picked, the window says No resources picked - this duty does nothing until one is. Default: none picked.
Renew early
The same strip as above, from 5 to 120 minutes. Default: 5m.
Check again at every Start
The same switch as above. Default: Off.
Retry when it fails
The same box as above, from 1 to 10. Default: 3 tries a day.
Reset schedule
Puts every control on this page back to its default, saves, and closes the window. No resource is picked afterwards.
Record line
The small line at the bottom left. It says when the soonest of the picked buffs runs out, for example Running until 09:10 · 22h 15m left.
Reset records
The same as above: it forgets what Evonex read, so it looks at the game again.
Done
Saves the window and closes it. The ✕ in the corner, or Esc, closes it without saving.

How a buff runs

Run more than one instance? Set this up once, then copy it to the others with a profile.

Problems?

My buff never runs.
Check three things in its settings. An item under Items to use shows a rank number. A task under Runs with is picked; March speed buff starts with none. And that task is in your plan and switched on. For Resource production, pick at least one resource instead. The Buffs readout on the Plan tab says Idle when an item, a task or a resource is missing.
The row says Due, but nothing happens.
The buff has run out and is waiting for its task. It renews when that task is about to run, or while it runs. The Buffs readout on the Plan tab says Waiting until then, and that is normal.
The row says Standing down.
Solo is on for a task. While Solo is on, every duty row waits, buffs included, so no buff is renewed until you exit Solo.
The row says Skipped: nothing left to put on it.
Your bag has none of the items you put in use. Get more, put another item in use, or light a gem button where the game sells one. Evonex looks again after an hour.
Why did it spend gems?
Only a lit gem button lets Evonex spend gems, and only when your bag has none of that item. Turn the button off to stop it, or set a Spend cap to limit it.
It used an Adv item when I wanted the 1 Hour one.
Either the 1 Hour item ran out, or the Adv item sits above it. Drag the 1 Hour item to the top, or hold the Adv item back.
The Plan tab says Capped.
The Spend cap was reached. The buff spends again at the next game day or the next task run, depending on the period you chose.
I cancelled a buff in the game, but Evonex still shows a countdown.
Press Reset records in the buff's settings, or turn on Check again at every Start.