Tasks
Labor
Put captives to work in the Prison.
Labor walks to the Prison, opens Captives, selects a batch and presses Labor. The game labours a fixed batch — it fills up to its own cap and the button stays dark until it is full — so there is no count to set and no settings form.
How it runs
- Navigates to the Prison via the City Mapper.
- The real limit is the game's own 6-hour cooldown, and it is invisible from the Prison window — only the confirmation popup says it. The task reads that popup, so a run that lands inside the cooldown costs one walk and reports on cooldown rather than doing anything twice.