Inside an instance
Plan
Watch how the game day is going: what ran, what comes next and what is still to do.
- Where
- Instances ▸ open an instance ▸ Plan
- Use it to
- Watch the game day: what ran, what comes next and what is still owed before the daily reset.
- You change
- Nothing, except one switch for the game calendar. To add, reorder or time tasks, use Duties.
Plan is the view you watch, not the one you set up. It shows how this instance’s game day is going. Evonex builds it from the same decisions the bot makes, so it never tells a separate story. It refreshes every two seconds, and each list scrolls on its own.
- 1Next reset Counts down to the daily reset, when daily tasks and limits start over.
- 2Monarch Competition Names today’s round and counts down to the next war event.
- 3ON / OFF Turns the daily event check on or off. It is on by default.
- 4Shield Shows whether the keep’s bubble is up and until when.
- 5Buffs Shows your switched-on buffs, one at a time.
- 6The day, drawn Draws the game day from the reset to the reset: what ran, what waits and where NOW is.
- 7In line Lists the waiting jobs in the order the bot will take them.
- 8Today's work Lists every task and duty that is switched on, in three groups.
- 9Up next Shows what the bot takes next, in order.
- 10Reports Lists what ran on each of the last 7 game days.
- 1Next reset Counts down to the daily reset, when daily tasks and limits start over.
- 2Monarch Competition Names today’s round and counts down to the next war event.
- 3ON / OFF Turns the daily event check on or off. It is on by default.
- 4Shield Shows whether the keep’s bubble is up and until when.
- 5Buffs Shows your switched-on buffs, one at a time.
- 6The day, drawn Draws the game day from the reset to the reset: what ran, what waits and where NOW is.
- 7Today's work Lists every task and duty that is switched on, in three groups.
- 8Up next Shows what the bot takes next, in order.
- 1Monarch Competition Names today’s round and counts down to the next war event.
- 2ON / OFF Turns the daily event check on or off. It is on by default.
- 3Shield Shows whether the keep’s bubble is up and until when.
- 4Buffs Shows your switched-on buffs, one at a time.
- 5Next break Counts down to the next rest break.
- 6Arrange facts Chooses which facts the top bar shows. See Arrange the top bar below.
- 7Needs you Lists anything that wants your attention, such as a failure or a setup gap, with a button to open it.
- 8The day so far Draws the game day from the reset to NOW, with one mark for each run.
- 9Later today Lists the fixed moments ahead: a break, a renewal, the reset.
- 10Up next Shows what the bot takes next, in order.
- 11Today's work Lists every task and duty that is switched on, in three groups.
The standing facts
A few facts stay in view all day. Where they sit depends on your theme; the words are the same.
Arrange the top bar
In the Prism theme, six facts share two bars: the instance’s top bar, in view on every view, and the strip at the top of Plan. By default the top bar shows Now running, Protection and Uptime, and the strip shows Monarch Competition, Next break and Buffs.
- Press Arrange facts at the right end of the strip.
- Drag a fact onto another to swap the two. Or click one fact, then the other.
- Press Done. Reset to default puts every fact back where it started.
Your choice holds for every instance on this PC. A fact works the same in either bar: Protection and each buff open their duty, and the Monarch Competition switch travels with its fact.
Today’s work
Every task and duty that is switched on appears once, in three groups:
- To do — something is owed today: a daily duty, or a task with a daily rhythm or a goal.
- No deadline — every other task that is switched on: watchers such as Rally Joiner, march tasks, tasks that repeat every few hours. They are never “behind”.
- Done — the To do items that finished today.
Some themes print Still to do today and Done today for the first and last group, and skip a job that already stands in Up next. A task that is switched off has no row; it stays on Duties.
Rows carry small marks: ○ for open, · for no deadline and ✓ for done. Some themes draw them a little differently. №3 is the task’s place in your order on Duties; duties have no number. A ! means the task has a setup gap: Needs setup on Overview says which. A finished task shows done 13:58; click it to open that run.
The second line of a row says when the task runs or why it waits:
- always watching, when a march is free, once a day, whenever the screen is free, every 3h — waiting: its rhythm.
- Mon–Fri, only 18:00-23:00, up to 5 h a day: the days, hours and daily limit you set in the task’s settings window.
- not one of its days, back tomorrow 08:00, used its 5 h today, back tomorrow 08:00, on a break, back ~14:05: why it waits.
Up next
Up next is the bot’s own read of what it takes next, tasks and duties together, up to ten rows. Each row shows when (now, ~14:20, Thu ~14:20 or no clock), the name, a DUTY tag for duties and the reason in the bot’s words.
- Only the order and the first row are firm. Later times are estimates and move as the day goes. Some themes show the order without times.
- no clock means the job has no moment the bot can predict, for example a watcher or a task that waits for a free march.
The day, drawn
Each theme draws the day its own way. These marks mean the same wherever you meet them:
- Solid marks are runs that happened. Their colour says how they ended: done, failed or stopped. Hover one for the start time, the name and the outcome; click it to open the run on Overview.
- Some themes also draw hollow marks for jobs that wait, placed where the bot expects them. A job with no predictable moment gets none.
- NOW marks the current moment. The run in progress reaches it.
- The crunch is the stretch before the reset when the day holds more daily work than time, so duties start cutting in. The day shows it as a hatched stretch, or as a line such as dailies start cutting in ~21:40 (4 still to do).
- Some themes add an In line strip that lists the waiting jobs in the order the bot will take them. Hover one for its expected time.
The strip of coloured blocks zooms. Click an empty stretch to go from the whole day to 6 hours and then 90 minutes, drag to move, and click the ‹ 6h chip or right-click to zoom out. After you click the strip, Esc shows the whole day, + and - zoom, ← and → move, N centres on the NOW mark and the mouse wheel zooms.
Reports
Some themes add a Reports card with the last 7 game days, newest first. Each day is a header you can open. Today opens by itself; the right side of a header sums the day, such as 11 runs · 9 ✓ · 1 ✕ · 1 ⊘. Today is a log. Earlier days group the runs by task and show what each produced. Days with no runs are left out. Older runs stay in the Activity Monitor on Overview.
Solo and clicks
- When you pin a task with Solo on Duties, a strip reads Solo — only Rally Joiner runs. Every other task and every duty stands down, and the order and today’s work show only that task. To leave Solo, click the lit Solo on Duties.
- A click on a task row takes you to Duties. A click on a duty row takes you to that duty on Duties.
- A click on done 13:58, or on a past run, opens that run in the Activity Monitor.