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Tasks

Resource Gathering

Keep gather marches out on resource tiles, lane by lane.

Resource Gathering keeps gather marches out on resource tiles. Each lane — Farm, Sawmill, Quarry, Iron Mine and an Alliance lane — keeps its own share of your marches out, sent in the priority order you arrange, and refilled as marches return.

NeedsNo City Mapper needed — runs on the world mapGeneral Preset — optional, per lane
The Resource Gathering settings form.
Lane order
Drag the lanes to set fill priority — the top lane fills first. Flip a lane off to fold it away and free its marches.
Marches (per lane)
Tap a lane's march sockets to set how many of the shared marches it keeps out.
Level band (per lane)
The tile levels this lane gathers — the search starts at the band's top and settles as low as its floor.
Full tiles only
Only take untouched tiles; untick to also take tiles someone abandoned mid-gather.
Refill
How often this lane tops itself back up to its marches — not when the task runs. Once = fill up once and stay put until you press Clear on the dispatch board; Daily = fill up once per game day, then leave it; Always = send again whenever one of this lane's marches gets back.
Staffing — March preset / General preset
How each march is staffed: apply an in-game March preset, staff from a saved General Preset, or leave both off to send with whatever the game pre-selected.
Alliance lane resources
For the Alliance lane, which resources of the alliance's tiles to gather (in place of a level band).

How it runs